![]() However, in May 2018, the company chose to close down these corresponding gateways due to limitations inherent in those protocols. Additionally, it was also compatible with XMPP messaging protocols. In August 2013, Slack was launched to the public and continued to maintain compatibility with IRC, reflecting its origin. In 2012, Stewart Butterfield decided to name their upcoming product "Slack," which he said was derived from the phrase "Searchable Log of All Conversation and Knowledge," replacing the previous codename "linefeed." As a result, he decided to change the direction of his company and repurpose the communication tools they had developed into a new product. ![]() However, in October 2012, Stewart Butterfield came to the realization that Glitch was not going to bring necessary profits. These communication tools were initially built around the Internet Relay Chat (IRC) protocol and included scripts designed to automate and organize file exchanges among their development team. Slack originated as an internal communication tool used within Stewart Butterfield's company, Tiny Speck, during their work on the development of Glitch, an online game. Slack has freemium and paid subscription offerings, and offers functionalities such as text messaging, file and media sharing, voice and video calls, and group chat for team collaboration. ![]() Slack is a cloud-based team communication platform developed by Slack Technologies, which is currently owned by Salesforce. Chinese (Traditional), Chinese (Simplified), English (UK), English (US), French (France), German (Germany), Italian (Italy), Japanese (Japan), Korean (South Korea), Portuguese (Brazil), Spanish (Latin America), Spanish (Spain)
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